Multifacetted modelling and discrete event simulation
Multifacetted modelling and discrete event simulation
Object-oriented simulation with hierarchical, modular models: intelligent agents and endomorphic systems
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Charting past, present, and future research in ubiquitous computing
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Theory of Modelling and Simulation
Theory of Modelling and Simulation
Reconfigurable Context-Sensitive Middleware for Pervasive Computing
IEEE Pervasive Computing
DEVS Formalism: A Framework for Hierarchical Model Development
IEEE Transactions on Software Engineering
Situation-Aware Contract Specification Language for Middleware for Ubiquitous Computing
FTDCS '03 Proceedings of the The Ninth IEEE Workshop on Future Trends of Distributed Computing Systems
Context-Sensitive Middleware for Real-Time Software in Ubiquitous Computing Environments
ISORC '01 Proceedings of the Fourth International Symposium on Object-Oriented Real-Time Distributed Computing
Human-Computer Interaction
A knowledge-based simulation environment for hierarchical flexible manufacturing
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
Hi-index | 0.00 |
This paper presents the design of an error sharing agent for multimedia collaboration environment which is running on RCSM. RCSM means Reconfigurable Context-Sensitive Middleware. RCSM provides an object-based framework for supporting context-sensitive applications. It has other services in optional components. A good example of other services in RCSM is a distance education system for multimedia collaboration environment. We propose an adaptive error hooking agent based on a hybrid software architecture CARV(Centralized Abstraction and Replicated View). This system can be automatically enforced according to different situations such as wired or wireless network environment.