The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics
The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics
The Software Optimization Cookbook
The Software Optimization Cookbook
Cg: a system for programming graphics hardware in a C-like language
ACM SIGGRAPH 2003 Papers
Brook for GPUs: stream computing on graphics hardware
ACM SIGGRAPH 2004 Papers
The COMPLETE Effect and HLSL Guide
The COMPLETE Effect and HLSL Guide
MIRAGE '09 Proceedings of the 4th International Conference on Computer Vision/Computer Graphics CollaborationTechniques
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In this paper we examine the performance advantages of using a GPU to execute the space variant Gaussian filtering. Our results show that the straightforward convolution GPU implementation obtains up to 8 times better performance than the best recursive algorithm (the Deriche's filter) executed on a CPU, for useful maximum σ values. GPUs have turned out a useful option to obtain high execution performance, specially due to the emergence of high level languages for graphics hardware.