A Theory of Fun for Game Design
A Theory of Fun for Game Design
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The affective responses of audience watching movie are selected and the visual and auditory attributes in movie, which have a significant effect on the affective responses of audience, are measured. The relationship between the movie attributes and affective responses are modeled using regression analysis. Fun of a movie is evaluated based on the audiences' affective responses and an affective response is explained using either movie attributes or other affective responses. These structures are visually summarized in the hierarchical diagram.