Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Agent design patterns: elements of agent application design
AGENTS '98 Proceedings of the second international conference on Autonomous agents
The tropos software development methodology: processes, models and diagrams
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 1
Deriving Queuing Network Model for UML for Software Performance Prediction
SERA '07 Proceedings of the 5th ACIS International Conference on Software Engineering Research, Management & Applications
Context-Aware Middleware for Resource Management in the Wireless Internet
IEEE Transactions on Software Engineering
Pattern-driven design of agent systems: approach and case study
CAiSE'03 Proceedings of the 15th international conference on Advanced information systems engineering
Hi-index | 0.00 |
A multi-agent system is a system composed of several software agents, collectively capable of reaching goals that are difficult to achieve by an individual agent or monolithic system. Many useful methodologies have been proposed to develop multi-agent systems. However, existing development methodologies for agent based system are not suitable for inexperienced developers. In this paper, we propose a design pattern based agent development methodology to support the inexperienced developer. Specifically, the proposed methodology covers the overall development process from requirement analysis to system deployment. We offer a CASE tool to support the methodology. We implement an E-commerce system development example to evaluate our methodology.