Application of ubiquitous computing technology to the steel-plate piling process of ship construction

  • Authors:
  • Hoon Oh;Jeong Seok Heo

  • Affiliations:
  • Dept. of Computer Engineering and Information Technology, University of Ulsan, Korea;Dept. of Computer Engineering and Information Technology, University of Ulsan, Korea

  • Venue:
  • KES-AMSTA'08 Proceedings of the 2nd KES International conference on Agent and multi-agent systems: technologies and applications
  • Year:
  • 2008

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Abstract

A gigantic ship is constructed by assembling various types of ship blocks, each of which is made by the cut and paste of the steel-plates. The steelplate piling process as the very initial stage of ship construction sorts and manages the steel-plates according to the ship blocks that the steel-plates are used to make. This process poses some problems such as process delay due to piling errors, safety vulnerability due to the handling of extra heavyweight objects, and the uncertainty of work plan caused by lack of information in the pile spaces. We constructed a steel-plate piling process system by employing the ubiquitous computing technology to resolve such problems. The system was experimented on a work simulator that can simulate the steel-plate piling process. Workers can receive an appropriate or intelligent service through the context information of the smart work space that is managed in real time.