Realtime online solving of quantified CSPs

  • Authors:
  • David Stynes;Kenneth N. Brown

  • Affiliations:
  • Cork Constraint Computation Centre, Dept of Computer Science, University College Cork, Ireland;Cork Constraint Computation Centre, Dept of Computer Science, University College Cork, Ireland

  • Venue:
  • CP'09 Proceedings of the 15th international conference on Principles and practice of constraint programming
  • Year:
  • 2009

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Abstract

We define Realtime Online solving of Quantified Constraint Satisfaction Problems (QCSPs) as a model for realtime online CSP solving. We use a combination of propagation, lookahead and heuristics and show how all three improve performance. For adversarial opponents we show that we can achieve promising results through good lookahead and heuristics and that a version of alpha beta pruning performs strongly. For random opponents, we show that we can frequently achieve solutions even on problems which lack a winning strategy and that we can improve our success rate by using Existential Quantified Generalised Arc Consistency, a lower level of consistency than SQGAC, to maximise pruning without removing solutions. We also consider the power of the universal opponent and show that through good heuristic selection we can generate a significantly stronger player than a static heuristic provides.