The performance of TCP/IP for networks with high bandwidth-delay products and random loss
IEEE/ACM Transactions on Networking (TON)
Equation-based congestion control for unicast applications
Proceedings of the conference on Applications, Technologies, Architectures, and Protocols for Computer Communication
Bullet: high bandwidth data dissemination using an overlay mesh
SOSP '03 Proceedings of the nineteenth ACM symposium on Operating systems principles
SplitStream: high-bandwidth multicast in cooperative environments
SOSP '03 Proceedings of the nineteenth ACM symposium on Operating systems principles
Gossip-Based Computation of Aggregate Information
FOCS '03 Proceedings of the 44th Annual IEEE Symposium on Foundations of Computer Science
Epidemic-Style Proactive Aggregation in Large Overlay Networks
ICDCS '04 Proceedings of the 24th International Conference on Distributed Computing Systems (ICDCS'04)
Robust Aggregation Protocols for Large-Scale Overlay Networks
DSN '04 Proceedings of the 2004 International Conference on Dependable Systems and Networks
The peer sampling service: experimental evaluation of unstructured gossip-based implementations
Proceedings of the 5th ACM/IFIP/USENIX international conference on Middleware
High-bandwidth mesh-based overlay multicast in heterogeneous environments
AAA-IDEA '06 Proceedings of the 2nd international workshop on Advanced architectures and algorithms for internet delivery and applications
Overcast: reliable multicasting with on overlay network
OSDI'00 Proceedings of the 4th conference on Symposium on Operating System Design & Implementation - Volume 4
Using random subsets to build scalable network services
USITS'03 Proceedings of the 4th conference on USENIX Symposium on Internet Technologies and Systems - Volume 4
Improving Throughput and Node Proximity of P2P Live Video Streaming through Overlay Adaptation
ISM '07 Proceedings of the Ninth IEEE International Symposium on Multimedia
Chainsaw: eliminating trees from overlay multicast
IPTPS'05 Proceedings of the 4th international conference on Peer-to-Peer Systems
T-Man: gossip-based overlay topology management
ESOA'05 Proceedings of the Third international conference on Engineering Self-Organising Systems
Scribe: a large-scale and decentralized application-level multicast infrastructure
IEEE Journal on Selected Areas in Communications
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A number of p2p live streaming systems [1], [2], [3], [4], [5], [6] and [7] have been proposed in recent years. Typically, the description of these systems focuses on how the live stream is transmitted from its source to a number of viewers within the particular p2p network and how these systems deal with the failure of one or more viewers during transmission of the stream. An important aspect of each of these systems that is typically overlooked is how individual stream transmitters and viewers of these streams are managed in terms of registration, configuration and maintenance. In this paper, a set of management related abstractions common to many p2p live streaming systems are identified. This paper describes the MeshTV architecture, capturing these abstractions, to simplify the management of p2p live streaming applications. The architecture has been evaluated through a number of experiments and has been assessed against existing related work.