Some combinatorial game problems require Ω(nk) time
Journal of the ACM (JACM)
Computing a Perfect Strategy for n*n Chess Requires Time Exponential in N
Proceedings of the 8th Colloquium on Automata, Languages and Programming
Deciding the winner in k rounds for DISJOINT ARROWS, a new combinatorial partizan game
Theoretical Computer Science
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It has been suggested that the parameterized complexityclass AW[*] is the natural home of k-move games, but to date the numberof problems known to be in this class has remained small. We investigatethe complexity of Short Generalized Chess-the problem of decidingwhether a chess player can force checkmate in the next k moves. Weshow that this problem is complete for AW[*].