Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Design pattern implementation in Java and aspectJ
OOPSLA '02 Proceedings of the 17th ACM SIGPLAN conference on Object-oriented programming, systems, languages, and applications
Head First Design Patterns
Modeling behavioral design patterns of concurrent objects
Proceedings of the 28th international conference on Software engineering
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In order to improve the performance and robustness of control software used in digital photo printing, we developed a software structure by using design patterns from the software engineering view. The working principle of digital photo printing is described. By analyzing the design of control software used in digital photofinishing machine, the application method of State pattern and Singleton pattern in work flow management and exception handle are expounded. Testing run on a commercial photofinishing machine indicates the control system is flexible and has good performance.