AppGen: interactive material modeling from a single image
Proceedings of the 2011 SIGGRAPH Asia Conference
Single view reflectance capture using multiplexed scattering and time-of-flight imaging
Proceedings of the 2011 SIGGRAPH Asia Conference
Shape and reflectance from natural illumination
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part I
Elevation angle from reflectance monotonicity: photometric stereo for general isotropic reflectances
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part III
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part VII
Base materials for photometric stereo
ECCV'12 Proceedings of the 12th international conference on Computer Vision - Volume 2
Robust 3D face capture using example-based photometric stereo
Computers in Industry
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This paper describes a photometric stereo method designed for surfaces with spatially-varying BRDFs, including surfaces with both varying diffuse and specular properties. Our optimization-based method builds on the observation that most objects are composed of a small number of fundamental materials by constraining each pixel to be representable by a combination of at most two such materials. This approach recovers not only the shape but also material BRDFs and weight maps, yielding accurate rerenderings under novel lighting conditions for a wide variety of objects. We demonstrate examples of interactive editing operations made possible by our approach.