Software engineering education: a roadmap
Proceedings of the Conference on The Future of Software Engineering
Assessment of a resource limited process for multidisciplinary projects
ACM SIGCSE Bulletin
Collaborating with industry: strategies for an undergraduate software engineering program
Proceedings of the 2006 international workshop on Summit on software engineering education
A Study of the Effectiveness of Case Study Approach in Software Engineering Education
CSEET '07 Proceedings of the 20th Conference on Software Engineering Education & Training
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For today's information technology organization, working in teams across functional and even organizational boundaries has become an integral part of every project. When asked about these projects, practitioners regularly report on how grave differences between business professionals and technology teams have negatively affected project performance. The serious gap between how the two sides think, talk and work is systemic already in the training and education of both Business and Computer Science students at the university level. This paper describes the design of a competitive SFU Innovation Challenge which aims to bridge that gap by tasking interdisciplinary groups to create iPhone application prototypes and related business innovation roadmaps. This document then summarizes the objectives of the SFU Innovation Challenge, and reports on the difficulties and positive results that materialized when students combined their technological problem- solving techniques and managerial strategies for effectively confronting real-world problems.