Specifying gestures by example
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A multi-touch three dimensional touch-sensitive tablet
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
High-performance complex event processing over streams
Proceedings of the 2006 ACM SIGMOD international conference on Management of data
Rule-based reasoning about qualitative spatiotemporal relations
Proceedings of the 5th international workshop on Middleware for pervasive and ad-hoc computing: held at the ACM/IFIP/USENIX 8th International Middleware Conference
The SpaTeC composite event language for spatio-temporal reasoning in mobile systems
Proceedings of the Third ACM International Conference on Distributed Event-Based Systems
Gesture coder: a tool for programming multi-touch gestures by demonstration
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Multi-touch interfaces allow users to use multiple fingers to provide input to a graphical user interface. The idea of allowing users to touch and manipulate digital information with their hands has been subject of research for more than 25 years [5, 4]. Recently several of these research artifacts have found their way to industry, with examples like the iPhone and the Microsoft Surface. Mainstream programming languages do not offer support to deal with the complexity of these new devices. Unlike the evolution in the hardware technology, the complexity of these new devices has not yet been addressed by adequate software engineering abstractions.