Hierarchical network formation games in the uplink of multi-hop wireless networks

  • Authors:
  • Walid Saad;Quanyan Zhu;Tamer Basar;Zhu Han;Are Hjørungnes

  • Affiliations:
  • UNIK - University Graduate Center, University of Oslo, Kjeller, Norway;Coordinated Science Laboratory, University of Illinois at Urbana-Champaign;Coordinated Science Laboratory, University of Illinois at Urbana-Champaign;Electrical and Computer Engineering Department, University of Houston, Houston;UNIK - University Graduate Center, University of Oslo, Kjeller, Norway

  • Venue:
  • GLOBECOM'09 Proceedings of the 28th IEEE conference on Global telecommunications
  • Year:
  • 2009

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Abstract

In this paper, we propose a game theoretic approach to tackle the problem of the distributed formation of the hierarchical network architecture that connects the nodes in the uplink of a wireless multi-hop network. Unlike existing literature which focused on the performance assessment of hierarchical multi-hop networks given an existing topology, this paper investigates the problem of the formation of this topology among a number of nodes that seek to send data in the uplink to a central base station through multi-hop. We model the problem as a hierarchical network formation game and we divide the network into different hierarchy levels, whereby the nodes belonging to the same level engage in a non-cooperative Nash game for selecting their next hop. As a solution to the game, we propose a novel equilibrium concept, the hierarchical Nash equilibrium, for a sequence of multi-stage Nash games, which can be found by backward induction analytically. For finding this equilibrium, we propose a distributed myopic dynamics algorithm, based on fictitious play, in which each node computes the mixed strategies that maximize its utility which represents the probability of successful transmission over the multi-hop communication path in the presence of interference. Simulation results show that the proposed algorithm presents significant gains in terms of average achieved expected utility per user up to 125.6% relative to a nearest neighbor algorithm.