Mitigating routing misbehavior in mobile ad hoc networks
MobiCom '00 Proceedings of the 6th annual international conference on Mobile computing and networking
Core: a collaborative reputation mechanism to enforce node cooperation in mobile ad hoc networks
Proceedings of the IFIP TC6/TC11 Sixth Joint Working Conference on Communications and Multimedia Security: Advanced Communications and Multimedia Security
Stimulating cooperation in self-organizing mobile ad hoc networks
Mobile Networks and Applications
Wireless Communications
A Reputation-based Mechanism for Isolating Selfish Nodes in Ad Hoc Networks
MOBIQUITOUS '05 Proceedings of the The Second Annual International Conference on Mobile and Ubiquitous Systems: Networking and Services
Fundamentals of wireless communication
Fundamentals of wireless communication
Pricing, competition, and routing in relay networks
Allerton'09 Proceedings of the 47th annual Allerton conference on Communication, control, and computing
Cooperative Strategies and Capacity Theorems for Relay Networks
IEEE Transactions on Information Theory
Cooperative game-based routing approach for wireless sensor network
International Journal of Computer Applications in Technology
A Survey of Cooperative Games for Cognitive Radio Networks
Wireless Personal Communications: An International Journal
Hi-index | 0.00 |
This paper presents a cooperative relay strategy with a game-theoretic perspective. In multi-hop networks, each node needs to send traffic via relay nodes, which behave independently while staying aware of energy constraints. To encourage a relay to forward the packets, the proposed scheme formulates a Stackelberg game where two nodes sequentially bid their willingness weights to cooperate for their own benefits. Accordingly, all the nodes are encouraged to be cooperative only if a sender is cooperative and alternatively to be non-cooperative only if a sender is non-cooperative. This selective strategy changes the reputations of nodes depending on the amount of their bidding at each game and motivates them to maintain a good reputation so that all their respective packets can be treated well by other relays. This paper analyzes a Nash equilibrium from the proposed scheme and validates a sequential-move game by Stackelberg competition as opposed to a simultaneous-move game by Cournot competition. Simulation results demonstrate that the proposed scheme turns non-cooperative nodes into cooperative nodes and increases the cooperative relaying stimulus all over the nodes. Thus, every node forwards other packets with higher probability, thereby achieving a higher overall payoff.