The design and implementation of an intentional naming system
Proceedings of the seventeenth ACM symposium on Operating systems principles
Jini in a nutshell: a desktop quick reference
Jini in a nutshell: a desktop quick reference
The Wireless Mobile Internet: Architectures, Protocols and Services
The Wireless Mobile Internet: Architectures, Protocols and Services
UPnP Design by Example: A Software Developer's Guide to Universal Plug and Play
UPnP Design by Example: A Software Developer's Guide to Universal Plug and Play
Enhancing service location protocol for efficiency, scalabiliy and advanced discovery
Journal of Systems and Software - Special issue: Software engineering education and training
A distributed scheme for autonomous service composition
Proceedings of the first ACM international workshop on Multimedia service composition
Service Discovery in Pervasive Computing Environments
IEEE Pervasive Computing
Discovery Systems in Ubiquitous Computing
IEEE Pervasive Computing
Admission control and bandwidth reservation in multi-hop ad hoc networks
Computer Networks: The International Journal of Computer and Telecommunications Networking
A Location-Aware Routing Protocol for the Bluetooth Scatternet
Wireless Personal Communications: An International Journal
Wi-Fi, Bluetooth, Zigbee and WiMax
Wi-Fi, Bluetooth, Zigbee and WiMax
Apple Training Series: Mac OS X Support Essentials
Apple Training Series: Mac OS X Support Essentials
A ubiquitous workflow service framework
ICCSA'06 Proceedings of the 2006 international conference on Computational Science and Its Applications - Volume Part IV
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Ubiquitous computing integrates Internet/Intranet small integrated sensors as well as powerful and dynamic devices into the people's working and domestic areas. An intelligent area contains many devices that provide information about the state of each artifact (e.g., power failure of the refrigerator) without user intervention. Service discovery systems are essential to achieve this sophistication as they allow services and users to discover, configure and communicate with other services and users. However, most of these systems only provide support for interaction between services and software clients. In order to cope with this limitation, the SEDINU system aims at supporting interactions between nomadic users and services provided by areas. As users may move within the organization from an area to another one in order to accomplish their tasks, this system also provides support for user-user interaction and collaboration under specific contexts (role, location and goals).