Triangulations in CGAL (extended abstract)
Proceedings of the sixteenth annual symposium on Computational geometry
Smooth surface reconstruction via natural neighbour interpolation of distance functions
Proceedings of the sixteenth annual symposium on Computational geometry
Spectral surface reconstruction from noisy point clouds
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Multi-View Stereo Reconstruction and Scene Flow Estimation with a Global Image-Based Matching Score
International Journal of Computer Vision
Surface reconstruction from noisy point clouds
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Provable surface reconstruction from noisy samples
Computational Geometry: Theory and Applications
Mathematical Foundations of Scientific Visualization, Computer Graphics, and Massive Data Exploration
The power crust, unions of balls, and the medial axis transform
Computational Geometry: Theory and Applications
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Existing algorithms for surface reconstruction from point sets are defeated by moderate amounts of noise and outliers, which makes them unapplicable to point clouds originating from multi-view image data. In this paper, we present a novel method which incorporates the input images in the surface reconstruction process for a better accuracy and robustness. Our approach is based on the medial axis transform of the scene, which our algorithm estimates through a global photoconsistency optimization by simulated annealing. A faithful polyhedral representation of the scene is then obtained by inversion of the medial axis transform.