Changing the learning process of the input/output topic using a game in a portable console

  • Authors:
  • Edurne Larraza-Mendiluze;Nestor Garay-Vitoria

  • Affiliations:
  • University of the Basque Country, Donostia-San Sebastian, Spain;University of the Basque Country, Donostia-San Sebastian, Spain

  • Venue:
  • Proceedings of the fifteenth annual conference on Innovation and technology in computer science education
  • Year:
  • 2010

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Abstract

The issue addressed in the following lines is that of the learning of the Input/Output (I/O) subject in computer engineering. It is a subject that is taught in many different ways, although it appears in virtually every curriculum. The next two sections aim to describe the changes applied to this topic due to the introduction of a collaborative game for portable consoles, and the three different parts of the game itself.