Scale-Space and Edge Detection Using Anisotropic Diffusion
IEEE Transactions on Pattern Analysis and Machine Intelligence
Ten lectures on wavelets
The MPEG-4 Book
A Noise Robust Method for Segmentation of Moving Objects in Video Sequences
ICASSP '97 Proceedings of the 1997 IEEE International Conference on Acoustics, Speech, and Signal Processing (ICASSP '97) -Volume 4 - Volume 4
Lossless Image Compression Using Integer to Integer Wavelet Transforms
ICIP '97 Proceedings of the 1997 International Conference on Image Processing (ICIP '97) 3-Volume Set-Volume 1 - Volume 1
Lucas-Kanade 20 Years On: A Unifying Framework
International Journal of Computer Vision
Motion-based Object Segmentation using Sprites and Anisotropic Diffusion
WIAMIS '07 Proceedings of the Eight International Workshop on Image Analysis for Multimedia Interactive Services
Motion-based object segmentation using local background sprites
ICASSP '09 Proceedings of the 2009 IEEE International Conference on Acoustics, Speech and Signal Processing
An iterative image registration technique with an application to stereo vision
IJCAI'81 Proceedings of the 7th international joint conference on Artificial intelligence - Volume 2
Efficient, robust, and fast global motion estimation for video coding
IEEE Transactions on Image Processing
The MPEG-4 video standard verification model
IEEE Transactions on Circuits and Systems for Video Technology
IEEE Transactions on Circuits and Systems for Video Technology
Overview of the H.264/AVC video coding standard
IEEE Transactions on Circuits and Systems for Video Technology
Extending MPEG-7 for efficient annotation of complex web 3D scenes
Multimedia Tools and Applications
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Sprite coding, as standardized in MPEG-4 Visual, can result in superior performance compared to common hybrid video codecs. We consider sprite coding, which significantly increases the objective as well as the subjective quality of coded video content. The main challenge of this approach is the segmentation of the foreground objects in a preprocessing step. We evaluate automatic object segmentation methods based on global motion estimation and background sprite generation. The objects are coded using the MPEG-4 Visual Main Profile and compared with the Advanced Simple Profile.