Awareness in the Wild: Why Communication Breakdowns Occur
ICGSE '07 Proceedings of the International Conference on Global Software Engineering
Proceedings of the 2008 international workshop on Cooperative and human aspects of software engineering
Experiences of Instant Messaging in Global Software Development Projects: A Multiple Case Study
ICGSE '08 Proceedings of the 2008 IEEE International Conference on Global Software Engineering
Social Software in Libraries: Building Collaboration, Communication, and Community Online
Social Software in Libraries: Building Collaboration, Communication, and Community Online
Hi-index | 0.00 |
Social software (SoSo) is defined by Farkas as tools that (1) allow people to communicate, collaborate, and build community online (2) can be syndicated, shared, reused or remixed and (3) let people learn easily from and capitalize on the behavior and knowledge of others. [1]. SoSo include a wide variety of tools such as: instant messaging, internet forums, mailing lists, blogs, wikis, social network sites, social bookmarking, social libraries, virtual worlds. Though normally rather belonging to the private realm, the use of social software in corporate context has been reported, e.g. as a way to share knowledge [2, 3].