Complex Character Positioning Based on a Compatible Flow Model of Multiple Supports
IEEE Transactions on Visualization and Computer Graphics
A new form of traditional art: visual simulation of Chinese shadow play
ACM SIGGRAPH 2003 Sketches & Applications
Computer Animation and Virtual Worlds - CASA 2005
ThinSight: integrated optical multi-touch sensing through thin form-factor displays
EDT '07 Proceedings of the 2007 workshop on Emerging displays technologies: images and beyond: the future of displays and interacton
Gesture-Based interaction for cultural exhibitions
UAHCI'13 Proceedings of the 7th international conference on Universal Access in Human-Computer Interaction: design methods, tools, and interaction techniques for eInclusion - Volume Part I
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Shadow play is one of the intangible cultural heritages in China and was popular in most areas of the country. But, only few people watch the play now because of the increasing popularity of new media. To attract more people's attention, we offer a new digitised performance method based on multi-point interactive controlling. The method maps transforms of a small group of controlling points to character controlling points accordingly. We define mapping rules that decrease the complexity of controlling with fingers. Even the performer with no skills can perform well in our run-time system. With this method, the performers can perform digitised shadow play effectively with no limitation of the traditional shadow play resources.