Approximate ambient occlusion for dynamic scenes using the GPU

  • Authors:
  • Shailen Agrawal;Subodh Kumar

  • Affiliations:
  • UBC;IIT Delhi

  • Venue:
  • ACM SIGGRAPH 2010 Posters
  • Year:
  • 2010

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Abstract

Ambient occlusion has been tackled in many different ways to inculcate realism into renderings. Ambient occlusion is a crude approximation to global illumination. But performing a full global illumination in real-time has turned out to be computationally expensive. Combined with local rendering models, ambient occlusion can produce renderings which have increased realism.