Capturing and generating social behavior with the restaurant game

  • Authors:
  • Jeff Orkin;Deb K. Roy

  • Affiliations:
  • MIT Media Laboratory, Cambridge, MA;MIT Media Laboratory, Cambridge, MA

  • Venue:
  • Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems: volume 1 - Volume 1
  • Year:
  • 2010

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Abstract

The Restaurant Game demonstrates an end-to-end system that captures and generates social behavior for virtual agents. Over 15,000 people have played The Restaurant Game, and we have developed a system to automatically learn patterns of interaction and dialogue from logs of their gameplay sessions. These patterns guide a case-based planning system, which generates behavior and dialogue for a virtual customer or waitress who can interact with a human, or with another agent. The Restaurant Game demonstrates a first step toward empowering non-programmers to realize socially intelligent characters for a wide range of applications.