Multistability in a dynamic Cournot game with three oligopolists
Mathematics and Computers in Simulation
Convergence of the Nelder--Mead Simplex Method to a Nonstationary Point
SIAM Journal on Optimization
The Node Distribution of the Random Waypoint Mobility Model for Wireless Ad Hoc Networks
IEEE Transactions on Mobile Computing
Optimal Resource Allocation in Wireless Ad Hoc Networks: A Price-Based Approach
IEEE Transactions on Mobile Computing
Utilization and fairness in spectrum assignment for opportunistic spectrum access
Mobile Networks and Applications
Counter-intuitive throughput behaviors in networks under end-to-end control
IEEE/ACM Transactions on Networking (TON)
Repeated open spectrum sharing game with cheat-proof strategies
IEEE Transactions on Wireless Communications
A cartel maintenance framework to enforce cooperation in wireless networks with selfish users
IEEE Transactions on Wireless Communications - Part 2
Distributed interference compensation for wireless networks
IEEE Journal on Selected Areas in Communications
A game-theoretic approach to energy-efficient power control in multicarrier CDMA systems
IEEE Journal on Selected Areas in Communications
Price dynamics in competitive agile spectrum access markets
IEEE Journal on Selected Areas in Communications
Multi-Stage Pricing Game for Collusion-Resistant Dynamic Spectrum Allocation
IEEE Journal on Selected Areas in Communications
Game theoretic approach in routing protocol for cooperative wireless sensor networks
ICSI'11 Proceedings of the Second international conference on Advances in swarm intelligence - Volume Part II
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With the dramatic development of communication technology, wireless network-based applications become more and more popular. Among them, network convergence is the typical scenario that interconnects various networks or migrates different data or services into a uniform system. Accordingly, spectrum resource allocation becomes an urgent problem, especially for convergent networks. In order to fully utilize the scarce spectrum resource and improve the QoS of network, we propose a spectrum allocation scheme by constructing the hybrid Game Model Based on Reputation (GMBR) in wireless network, which deals with multiple primary and secondary users coexisting and sharing the spectrum. First, we establish the static game model, and then, we evolve it as a multi-stage repeated game. On account of the users' selfishness, the reputation mechanism is adopted to optimize the overall spectrum efficiency while keeping the participating incentives of the users. Finally, the stability condition of the dynamic action for GMBR is investigated. The analysis and simulation results show that GMBR has faster convergence speed than theoretical competitive equilibrium in the same QoS requirement, which means less energy and resource consumption.