C5 '04 Proceedings of the Second International Conference on Creating, Connecting and Collaborating through Computing
Some reflections on designing construction kits for kids
Proceedings of the 2005 conference on Interaction design and children
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Sustainable interaction design: invention & disposal, renewal & reuse
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Beyond the hype: sustainability & HCI
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Computing education for sustainability
ACM SIGCSE Bulletin
Suburban nostalgia: the community building potential of urban screens
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
A sustainable identity: the creativity of an everyday designer
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding why we preserve some things and discard others in the context of interaction design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Defining the role of HCI in the challenges of sustainability
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Engaging with practices: design case studies as a research framework in CSCW
Proceedings of the ACM 2011 conference on Computer supported cooperative work
Cultural appropriation: information technologies as sites of transnational imagination
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
City, self, network: transnational migrants and online identity work
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
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A sustainable integration of migrants is an important societal task, touching numerous parts of everyday life. Developed as a socio-technical concept, intercultural computer clubs following the 'come_IN' approach are apt to provide a major contribution here. The aim is twofold: via collaboration in computer-based project work in the clubs, its participants a) establish and strengthen relationships in the intercultural neighborhood they now live in, and b) acquire computer skills that may broaden and ease their access to the job market as well as help them to keep up a remote relationship with their respective home countries. A qualitative evaluation study reveals the chances and limitations of this concept.