An Efficient Gaming User Oriented Load Balancing Scheme for MMORPGs
Wireless Personal Communications: An International Journal
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MMOG usually adopts multiple servers cluster to do with avatars’ request. But its tussle and walk makes servers over-loaded. This paper presents a dynamic load balancing algorithm between local and global algorithms, which is called Finding Less-loaded Server algorithm, and has a detailed analysis of the algorithm. It is useful for over-loaded servers to find less-loaded ones, and keeps game’s real-time and consistency.