Bridging physical and virtual worlds with electronic tags
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The Myth of the Paperless Office
The Myth of the Paperless Office
"Physical hypermedia": organising collections of mixed physical and digital material
Proceedings of the fourteenth ACM conference on Hypertext and hypermedia
Performative roles of materiality for collective creativity
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Artful surfaces in design practices
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Experiential role of artefacts in cooperative design
Proceedings of the fourth international conference on Communities and technologies
Scanning objects in the wild: assessing an object triggered information system
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
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Physical design objects such as sketches, drawings, collages, storyboards and models play an important role in supporting communication and coordination in design studios. CAM (Cooperative Artefact Memory) is a mobile-tagging based messaging system that allows designers to collaboratively store relevant information onto their design objects in the form of messages, annotations and external web links. We studied the use of CAM in a Product Design studio over three weeks, involving three different design teams. In this paper, we briefly describe CAM and show how it serves as 'object memory'.