Collective Intelligence: Mankind's Emerging World in Cyberspace
Collective Intelligence: Mankind's Emerging World in Cyberspace
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This poster outlines an two-year ethnography of an informal after school lab for adolescent boys using the online game World of Warcraft. The purpose of the lab was to promote academic interests and practices to participants who were generally disengaged in traditional school settings. A variety of data was collected including chatlogs, multimedia fieldnotes, etc. The data was coded and analyzed, and general findings show that academic skills were used in a non-academic setting.