Inside a software design team: knowledge acquisition, sharing, and integration
Communications of the ACM
Preserving knowledge in design projects: what designers need to know
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Requirements gathering: the human factor
Communications of the ACM
Requirements engineering: a roadmap
Proceedings of the Conference on The Future of Software Engineering
Putting ethnography to work: the case for a cognitive ethnography of design
International Journal of Human-Computer Studies - Understanding work and designing artefacts
Requirements Engineering: Processes and Techniques
Requirements Engineering: Processes and Techniques
Parallel Coordinates: Visual Multidimensional Geometry and Its Applications
Parallel Coordinates: Visual Multidimensional Geometry and Its Applications
Human Problem Solving
Research Directions in Requirements Engineering
FOSE '07 2007 Future of Software Engineering
Brainstorming under constraints: why software developers brainstorm in groups
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
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Requirements and constraints are important notions in framing the problem space for design processes. Linear models of creativity have difficulties in accounting for the double influence of constraints on creativity as opening and constraining simultaneously. After a review of relevant literature from the creativity, insight and design requirements literature we propose a conceptual H model. It is able to accommodate seemingly opposing findings concerning the roles of requirements/constraints on creativity in an integrative manner.