Real-time hybrid solid simulation: spectral unification of deformable and rigid materials

  • Authors:
  • Yin Yang;Guodong Rong;Luis Torres;Xiaohu Guo

  • Affiliations:
  • -;-;-;-

  • Venue:
  • Computer Animation and Virtual Worlds - CASA' 2010 Special Issue
  • Year:
  • 2010

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Abstract

A novel framework is proposed in this paper to simulate hybrid solids with deformable and rigid materials in real-time. Both types of materials are uniformly integrated into one spectral simulator. Based on the modal warping technique, we employ a new constraint strategy which eliminates the accumulation of approximation errors at the boundary interfaces, thus naturally gluing different materials. We also utilize the GPU to accelerate the run-time computation when updating the geometry of the hybrid solid—the most expensive step in this framework. This work provides a general-purpose solution of simulating hybrid objects in real-time, even for large-scale models. Copyright © 2010 John Wiley & Sons, Ltd. A real-time simulation solution for hybrid solid is presented. Deformable and rigid materials are glued together using a novel boundary constraint strategy while keep the system size small. The GPU aided implementation allows a real-time simulation even for large-scale models.