Mapping software engineering principles to stages in game development

  • Authors:
  • Lakshmi Prayaga

  • Affiliations:
  • University of West Florida, Pensacola, FL

  • Venue:
  • Journal of Computing Sciences in Colleges
  • Year:
  • 2010

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Abstract

We discuss the mapping of software engineering principles to various stages of game development and present examples from some of the courses offered by us to illustrate this progression. We demonstrate that software engineering principles can be implicitly and effectively taught not only to a mature audience (college students) but also to K-12 students when game development is used as a tool.