Programming robots using reinforcement learning and teaching

  • Authors:
  • Long-Ji Lin

  • Affiliations:
  • School of Computer Science, Carnegie Mellon University, Pittsburgh, Pennsylvania

  • Venue:
  • AAAI'91 Proceedings of the ninth National conference on Artificial intelligence - Volume 2
  • Year:
  • 1991

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Abstract

Programming robots is a tedious task. So, there is growing interest in building robots which can learn by themselves. Self-improving, which involves trial and error, however, is often a slow process and could be hazardous in a hostile environment. By teaching robots how tasks can be achieved, learning time can be shortened and hazard can be minimized. This paper presents a general approach to making robots which can improve their performance from experiences as well as from being taught. Based on this proposed approach and other learning speedup techniques, a simulated learning robot was developed and could learn three moderately complex behaviors, which were then integrated in a subsumption style so that the robot could navigate and recharge itself. Interestingly, a real robot could actually use what was learned in the simulator to operate in the real world quite successfully.