Interactive calibration of a multi-projector system in a video-wall multi-touch environment

  • Authors:
  • Alessandro Lai;Alessandro Soro;Riccardo Scateni

  • Affiliations:
  • University of Cagliari, Cagliari, Italy;University of Cagliari/CRS4, Pula (CA), Italy;University of Cagliari, Cagliari, Italy

  • Venue:
  • UIST '10 Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology
  • Year:
  • 2010

Quantified Score

Hi-index 0.01

Visualization

Abstract

Wall-sized interactive displays gain more and more attention as a valuable tool for multiuser applications, but typically require the adoption of projectors tiles. Projectors tend to display deformed images, due to lens distortion and/or imperfection, and because they are almost never perfectly aligned to the projection surface. Multi-projector video-walls are typically bounded to the video architecture and to the specific application to be displayed. This makes it harder to develop interactive applications, in which a fine grained control of the coordinate transformations (to and from user space and model space) is required. This paper presents a solution to such issues: implementing the blending functionalities at an application level allows seamless development of multi-display interactive applications with multi-touch capabilities. The description of the multi-touch interaction, guaranteed by an array of cameras on the baseline of the wall, is beyond the scope of this work which focuses on calibration.