On the power of unique 2-prover 1-round games
STOC '02 Proceedings of the thiry-fourth annual ACM symposium on Theory of computing
Noise stability of functions with low in.uences invariance and optimality
FOCS '05 Proceedings of the 46th Annual IEEE Symposium on Foundations of Computer Science
Near-optimal algorithms for unique games
Proceedings of the thirty-eighth annual ACM symposium on Theory of computing
A dependence maximization view of clustering
Proceedings of the 24th international conference on Machine learning
Vertex cover might be hard to approximate to within 2-ε
Journal of Computer and System Sciences
FOCS '08 Proceedings of the 2008 49th Annual IEEE Symposium on Foundations of Computer Science
Solution of the propeller conjecture in R3
STOC '12 Proceedings of the forty-fourth annual ACM symposium on Theory of computing
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In the kernel clustering problem we are given a (large) n x n symmetric positive semidefinite matrix A = (aij) with Σni=1 Σnj=1 aij = 0 and a (small) k x k symmetric positive semidefinite matrix B = (bij). The goal is to find a partition {S1, ..., Sk} of {1, ... n} which maximizes Σki=1 Σkj=1 (Σ(p, q)ε Si x Sj apq) bij. We design a polynomial time approximation algorithm that achieves an approximation ratio of R(B)2/C(B), where R(B) and C(B) are geometric parameters that depend only on the matrix B, defined as follows: if bij = i, vj is the Gram matrix representation of B for some v1, ..., vk ε Rk then R(B) is the minimum radius of a Euclidean ball containing the points {v1, ..., vk}. The parameter C(B) is defined as the maximum over all measurable partitions {A1, ..., Ak} of Rk-1 of the quantity Σki=1 Σkj=1 bij zi, zj, where for i ε {1, ..., k} the vector zi ε Rk-1 is the Gaussian moment of Ai, i.e., zi = 1/(2π)(k-1)/2 ∫Ai xe-||x||22/2 dx. We also show that for every ε 0, achieving an approximation guarantee of (1 - ε)R(B)2/C(B) is Unique Games hard.