ACM Transactions on Graphics (TOG)
Multimedia Communication Systems: Techniques, Standards, and Networks
Multimedia Communication Systems: Techniques, Standards, and Networks
IEEE Internet Computing
The Performance of Remote Display Mechanisms for Thin-Client Computing
ATEC '02 Proceedings of the General Track of the annual conference on USENIX Annual Technical Conference
MobiDesk: mobile virtual desktop computing
Proceedings of the 10th annual international conference on Mobile computing and networking
THINC: a virtual display architecture for thin-client computing
Proceedings of the twentieth ACM symposium on Operating systems principles
A high-performanance remote computing platform
PERCOM '09 Proceedings of the 2009 IEEE International Conference on Pervasive Computing and Communications
Ubiquitous Computing: Smart Devices, Environments and Interactions
Ubiquitous Computing: Smart Devices, Environments and Interactions
uWave: Accelerometer-based personalized gesture recognition and its applications
Pervasive and Mobile Computing
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In this paper, we present an interactive virtual display system to facilitate the ubiquitous user interaction with heterogeneous devices. By using small-size programmable hardware and wearable sensors, any display device (referred to as display surface) can act as a thin client for users to interact with the different remote devices. Under a flexible system architecture for local and remote devices' communication and collaboration, several techniques, such as adaptive screen compression, interactive ROI control, and accelerometer-based pointing input, are developed to improve the system performance and user experience. Evaluations show that the proposed system can efficiently utilize the remote computing resources and local display capabilities of ubiquitous devices, which will greatly benefit interactive multimedia applications.