Peer-to-peer streaming based on network coding decreases packet jitter

  • Authors:
  • Riccardo Bernardini;Roberto Cesco Fabbro;Roberto Rinaldo

  • Affiliations:
  • University of Udine, Udine, Italy;University of Udine, Udine, Italy;University of Udine, Udine, Italy

  • Venue:
  • Proceedings of the 2010 ACM workshop on Advanced video streaming techniques for peer-to-peer networks and social networking
  • Year:
  • 2010

Quantified Score

Hi-index 0.00

Visualization

Abstract

In this paper we analyze the jitter experienced by a node that receives data streamed over a peer-to-peer network that employs network coding procedures. In the considered scheme, a node can reconstruct a content packet as soon as it receives the first fastest K packets of a set of N K packets. We propose a model of the overall delay experienced by the user based on Order Statistics theory. The analytical results are validated by means of simulations and transmission experiments over the Internet. The reported results show that the jitter observed by the node decreases as the inverse of the square root of N, when ratio N/K remains constant