A generic open-source animator based on X3D and XML

  • Authors:
  • Patrick Kirchhof;Kevin Suske;Pasqual Döhring

  • Affiliations:
  • University of Osnabrück, Osnabrück, Germany;University of Osnabrück, Osnabrück, Germany;University of Osnabrück, Osnabrück, Germany

  • Venue:
  • SpringSim '10 Proceedings of the 2010 Spring Simulation Multiconference
  • Year:
  • 2010

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Abstract

Good animation capability is an important feature of simulation software. Academic simulation systems are either lacking this feature or have very limited animation capabilities. Therefore this paper describes the Generic Factory Animator (GFA), a new open source post-processing animator which can be used with any discrete simulation system. The GFA transforms simulation data into a three-dimensional representation thereof. Structural and behavioral information provided as Extensible Markup Language (XML) files from simulation runs are converted into the Extensible 3D (X3D) format. The requirements of the input files are described and the internal structure of the GFA is explained along with the possibility to customize the animation output. The results are represented by an example of usage. Since X3D is an open and standardized format the resulting animation can be easily distributed and viewed in an X3D browser without the need of a simulation software.