The complexity of node blocking for dags

  • Authors:
  • Dariusz Dereniowski

  • Affiliations:
  • Department of Algorithms and System Modeling, Gdańsk University of Technology, Poland

  • Venue:
  • Journal of Combinatorial Theory Series A
  • Year:
  • 2011

Quantified Score

Hi-index 0.00

Visualization

Abstract

We consider the following modification of annihilation games called node blocking. Given a directed graph, each vertex can be occupied by at most one token. There are two types of tokens, each player can move only tokens of his type. The players alternate their moves and the current player i selects one token of type i and moves the token along a directed edge to an unoccupied vertex. If a player cannot make a move then he loses. We consider the problem of determining the complexity of the game: given an arbitrary configuration of tokens in a planar directed acyclic graph (dag), does the current player have a winning strategy? We prove that the problem is PSPACE-complete.