Object-oriented modeling and design
Object-oriented modeling and design
Real-time object-oriented modeling
Real-time object-oriented modeling
Use case maps for object-oriented systems
Use case maps for object-oriented systems
Software architecture: perspectives on an emerging discipline
Software architecture: perspectives on an emerging discipline
A Hierarchical Use Case Model with Graphical Representation
ECBS '96 Proceedings of the IEEE Symposium and Workshop on Engineering of Computer Based Systems
Use case maps for attributing behaviour to system architecture
WPDRTS '96 Proceedings of the 4th International Workshop on Parallel and Distributed Real-Time Systems
Use Case Maps for Engineering Real Time and Distributed Computer
HICSS '97 Proceedings of the 30th Hawaii International Conference on System Sciences: Advanced Technology Track - Volume 5
Object-Oriented Software Engineering: A Use Case Driven Approach
Object-Oriented Software Engineering: A Use Case Driven Approach
Use Case Maps as Architectural Entities for Complex Systems
IEEE Transactions on Software Engineering
Telecommunications Systems - Modeling, analysis, design and management
A petri-net-based synthesis methodology for use-case-driven system design
Journal of Systems and Software
On the extension of UML with use case maps concepts
UML'00 Proceedings of the 3rd international conference on The unified modeling language: advancing the standard
A structured approach to develop concurrent programs in UML
UML'00 Proceedings of the 3rd international conference on The unified modeling language: advancing the standard
Traceability and evaluation in scenario analysis by use case maps
SMTT'03 Proceedings of the 2003 international conference on Scenarios: models, Transformations and Tools
Use Case Maps and Lotos for the prototyping and validation of a mobile group call system
Computer Communications
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A major problem we humans have in the engineering of complex, computer-based systems is understanding and defining how the required behaviour of a whole system is to be achieved by its components, without becoming lost in component-centric details such as internal state machines and intercomponent messages. This paper proposes and illustrates a modelling methodology for overcoming such problem that proceeds, in a systematic and traceable manner, from UCM models (use case maps), to MSC models (message sequence charts), to ROOM-style communicating-state-machine models. For concreteness in a limited space, the method is illustrated by a simple example that is not representative of the complex kinds of systems we have in mind.