Designing and Evaluating an Adaptive Spoken Dialogue System
User Modeling and User-Adapted Interaction
Context Representation for Dialogue Management
CONTEXT '99 Proceedings of the Second International and Interdisciplinary Conference on Modeling and Using Context
MIMIC: an adaptive mixed initiative spoken dialogue system for information queries
ANLC '00 Proceedings of the sixth conference on Applied natural language processing
A model for habitable and efficient dialogue management for natural language interaction
Natural Language Engineering
The CommandTalk spoken dialogue system
ACL '99 Proceedings of the 37th annual meeting of the Association for Computational Linguistics on Computational Linguistics
GATE to Accessibility of Computer Graphics
ICCHP '08 Proceedings of the 11th international conference on Computers Helping People with Special Needs
WebGen System - Visually Impaired Users Create Web Pages
ICCHP '08 Proceedings of the 11th international conference on Computers Helping People with Special Needs
A Dialog Management Methodology Based on Neural Networks and Its Application to Different Domains
CIARP '08 Proceedings of the 13th Iberoamerican congress on Pattern Recognition: Progress in Pattern Recognition, Image Analysis and Applications
Setting layout in dialogue generating web pages
TSD'07 Proceedings of the 10th international conference on Text, speech and dialogue
ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
Web pages for blind people — generating web-based presentations by means of dialogue
ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
Hi-index | 0.00 |
In this paper, we present some principles of designing mixed-initiative dialogue systems suited to the needs of visually impaired users related with dialogue based web page generation. These principles have been implemented in the online BrowserWebGen system that allows users to generate their web pages. The primary user interface is implemented as a dialogue system with implicit confirmation. The users are able to enter one piece of semantic information at each step of a dialogue interaction. Second part of the application allows the user to activate mixed initiative dialogue interface in each dialogue state. This interface is called Dialogue Prompt Window and it provides an additional support to the users as well as control over the application in natural language.