Automating the detection of breaks in continuous user experience with computer games
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Continuous archival and analysis of user data in virtual and immersive game environments
CARPE '05 Proceedings of the 2nd ACM workshop on Continuous archival and retrieval of personal experiences
Game development for experience through staying there
Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames
Player motivations: A psychological perspective
Computers in Entertainment (CIE) - SPECIAL ISSUE: Media Arts and Games (Part II)
The experience of interactive storytelling: comparing “fahrenheit” with “façade”
ICEC'11 Proceedings of the 10th international conference on Entertainment Computing
How does an interactive story feel like? theory and measurement of the user experience
ICEC'11 Proceedings of the 10th international conference on Entertainment Computing
The user experience of interactive digital storytelling: theory and measurement
ICIDS'11 Proceedings of the 4th international conference on Interactive Digital Storytelling
Personalised gaming: a motivation and overview of literature
Proceedings of The 8th Australasian Conference on Interactive Entertainment: Playing the System
Hi-index | 0.00 |
In this article, we define interactive storytelling as a gaming experience where the form and content of the game is customized in real time and tailored to the preferences and needs of the player to maximixe enjoyment. The primary focus of interactive storytelling should not be on the attributes of the technology or characteristics of the medium, such as the AI techniques, planning formalisms, story representations, etc. but on different interaction levels provided by computer games and basic components of player enjoyment such as difficulty levels and gaming rewards. In conducting an analysis of interactive storytelling systems, we propose a user-centered approach to interactive storytelling by defining different customization levels for an optimum gaming experience.