Creating visceral personal and social interactions in mediated spaces
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the First International Workshop on Haptic Human-Computer Interaction
ComTouch: design of a vibrotactile communication device
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Tactons: structured tactile messages for non-visual information display
AUIC '04 Proceedings of the fifth conference on Australasian user interface - Volume 28
inTouch: a medium for haptic interpersonal communication
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Lover's cups: drinking interfaces as new communication channels
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Haptic phonemes: basic building blocks of haptic communication
Proceedings of the 8th international conference on Multimodal interfaces
BeepBeep: a high accuracy acoustic ranging system using COTS mobile devices
Proceedings of the 5th international conference on Embedded networked sensor systems
Roly-poly: a haptic interface with a self-righting feature
EuroHaptics'10 Proceedings of the 2010 international conference on Haptics: generating and perceiving tangible sensations, Part I
Hi-index | 0.01 |
In this paper, an interpersonal communication method based on tactile beats when devices are established physical contact will be proposed. Tactile beats are a well-known phenomenon that describes frequency modulation occurs when vibrating objects with similar but not same operating frequencies are physically connected. Vibrating signals at each configuration (no contact and contact with same/different frequency) were measured using a laser vibrometer. Preliminary user study revealed that the induced physical tactile stimulus was perceived well by the subjects. As an application, social touch interaction using hand-held devices with differently assigned operating vibration frequencies was described. Mapping the frequency deviation between devices to quantifiable social information, it is expected that the proposed algorithm can be applied for interpersonal communication based on physical contact with enhanced emotional and social experiences.