Advanced Intelligent Paradigms in Computer Games
Advanced Intelligent Paradigms in Computer Games
Evolutionary programming made faster
IEEE Transactions on Evolutionary Computation
A fast and elitist multiobjective genetic algorithm: NSGA-II
IEEE Transactions on Evolutionary Computation
EvoApplications'12 Proceedings of the 2012t European conference on Applications of Evolutionary Computation
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In this paper, we suggest that soft computing techniques such as NNs, MOEA-II, and FEP could be utilized for making the original COMMONS GAME much more exciting. Several game playing results by our students confirm the effectiveness of our approach.