Directed diffusion: a scalable and robust communication paradigm for sensor networks
MobiCom '00 Proceedings of the 6th annual international conference on Mobile computing and networking
Energy-Efficient Communication Protocol for Wireless Microsensor Networks
HICSS '00 Proceedings of the 33rd Hawaii International Conference on System Sciences-Volume 8 - Volume 8
A Minimum Cost Heterogeneous Sensor Network with a Lifetime Constraint
IEEE Transactions on Mobile Computing
WaveScheduling: energy-efficient data dissemination for sensor networks
DMSN '04 Proceeedings of the 1st international workshop on Data management for sensor networks: in conjunction with VLDB 2004
The Intel® Mote platform: a Bluetooth-based sensor network for industrial monitoring
IPSN '05 Proceedings of the 4th international symposium on Information processing in sensor networks
Performance, Validation and Testing with the Network Simulation Cradle
MASCOTS '06 Proceedings of the 14th IEEE International Symposium on Modeling, Analysis, and Simulation
Agent Based Approach to Minimize Energy Consumption for Border Nodes in Wireless Sensor Network
AINA '07 Proceedings of the 21st International Conference on Advanced Networking and Applications
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Increasing deployment density and shrinking size of wireless sensor nodes requires small equipped battery size. This means emerging wireless sensor nodes must compete for efficient energy utilization. Medium Access Control (MAC) protocols play a vital role in energy consumption of sensor node as it controls the radio activities. Customized or open source simulators play an important role to measure the performance effectiveness of MAC protocols based on the fact that they are flexible, reduce experimental overhead and cost. Nevertheless, these benefits come at the cost of results accuracy. In this paper, we investigate differences of the behaviour of our agent based S-MAC protocols in real deployment compared to the results produced using our custom based simulator, which ignores the lower layers effects such as packet collision and overhearing. We use network simulator 2 (ns2), an open source simulator, which provides a complete protocol stack. We further try to find and explain the rationale of the variance of results produced by real deployment and that of simulators.