On the self-similar nature of Ethernet traffic (extended version)
IEEE/ACM Transactions on Networking (TON)
Wide area traffic: the failure of Poisson modeling
IEEE/ACM Transactions on Networking (TON)
Measurement and analysis of the error characteristics of an in-building wireless network
Conference proceedings on Applications, technologies, architectures, and protocols for computer communications
A trace-based approach for modeling wireless channel behavior
WSC '96 Proceedings of the 28th conference on Winter simulation
End-to-end internet packet dynamics
IEEE/ACM Transactions on Networking (TON)
Experience with Performance Testing of Software Systems: Issues, an Approach, and Case Study
IEEE Transactions on Software Engineering
MPEG Handbook
Numerical Methods for Fitting and Simulating Autoregressive-To-Anything Processes
INFORMS Journal on Computing
TSGen: a tool for modeling of frame loss in streaming video
International Journal of Network Management
Characterizing and reducing route oscillations in the Internet
Computer Communications
Performance evaluation of 10Base-T and 100Base-T Ethernets carrying multimedia traffic
IEEE Journal on Selected Areas in Communications
MPEG-4 and H.263 video traces for network performance evaluation
IEEE Network: The Magazine of Global Internetworking
An empirical study on achievable throughputs of IEEE 802.11n devices
WiOPT'09 Proceedings of the 7th international conference on Modeling and Optimization in Mobile, Ad Hoc, and Wireless Networks
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The amount of real-time traffic over the Internet as well as most corporate, government and academic IP networks is growing. Streaming applications are moving from purely entertainment to being essential for daily business and strategic operations. Examples include instructional training, telemedicine, unmanned vehicles, and remote security monitoring with both fixed and mobile cameras. At the same time we are experiencing an enormous growth in wireless connectivity to satisfy pervasive computing and operations requirements. Software testing on the other hand is now seen as a discipline capable of saving millions of dollars in software developing and maintenance costs as well as lives and other costs related to the failure of specific applications. However, software testing, streaming applications, and wireless LANs have rarely been considered together. In this paper, we bring these three issues together developing a network emulation tool to enable validation and verification of the performance requirements for large-scale video-based Internet software applications over 802.11b wireless LANs. Network emulation will allow for a greater range of normal and exception conditions to be tested in a controlled fashion than does connection to the actual Internet.