Improved genetic algorithm for the permutation flowshop scheduling problem
Computers and Operations Research
A hybrid genetic algorithm for the re-entrant flow-shop scheduling problem
Expert Systems with Applications: An International Journal
The learning effect: Getting to the core of the problem
Information Processing Letters
Computers and Operations Research
Some scheduling problems with sum-of-processing-times-based and job-position-based learning effects
Information Sciences: an International Journal
A new approach to the learning effect: Beyond the learning curve restrictions
Computers and Operations Research
Path planning on a cuboid using genetic algorithms
Information Sciences: an International Journal
Single-machine scheduling with general learning functions
Computers & Mathematics with Applications
Computers and Industrial Engineering
Expert Systems with Applications: An International Journal
Computers & Mathematics with Applications
Some scheduling problems with general position-dependent and time-dependent learning effects
Information Sciences: an International Journal
A single-machine bi-criterion learning scheduling problem with release times
Expert Systems with Applications: An International Journal
Solution algorithms for the makespan minimization problem with the general learning model
Computers and Industrial Engineering
Single-machine and flowshop scheduling with a general learning effect model
Computers and Industrial Engineering
Two-machine flow shop problem with effects of deterioration and learning
Computers and Industrial Engineering
Single-machine scheduling problems with deteriorating jobs and learning effects
Computers and Industrial Engineering
Assembly line balancing problem with deterioration tasks and learning effect
Expert Systems with Applications: An International Journal
Experience-based approach to scheduling problems with the learning effect
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
Single machine scheduling with time-dependent deterioration and exponential learning effect
Computers and Industrial Engineering
Machine scheduling problems with a general learning effect
Mathematical and Computer Modelling: An International Journal
Mathematical and Computer Modelling: An International Journal
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This paper considers a single-machine problem with the sum-of-processing time based learning effect and release times. The objective is to minimize the total weighted completion times. First, a branch-and-bound algorithm incorporating with several dominance properties and two lower bounds are developed for the optimal solution. Then a genetic heuristic-based algorithm is proposed for a near-optimal solution. Finally, a computational experiment is conducted to evaluate the performances of the proposed algorithms. The results show that the branch-and-bound algorithm can solve instances up to 15 jobs, and the average error percentage of the genetic heuristic algorithm is less than 0.105%.