Simple, fast, and practical non-blocking and blocking concurrent queue algorithms
PODC '96 Proceedings of the fifteenth annual ACM symposium on Principles of distributed computing
PARELEC '06 Proceedings of the international symposium on Parallel Computing in Electrical Engineering
Computing Nash equilibria through computational intelligence methods
Journal of Computational and Applied Mathematics - Special issue: Selected papers of the international conference on computational methods in sciences and engineering (ICCMSE-2003)
Applying an interval method for a four agent economy analysis
PPAM'11 Proceedings of the 9th international conference on Parallel Processing and Applied Mathematics - Volume Part II
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Computing Nash equilibria in continuous games is a difficult problem. In contrast to discrete games, algorithms developed for continues ones are rather inefficient. This paper proposes a new approach - making use of interval methods we try to solve the problem directly, seeking points that fulfill Nash conditions. We also consider a shared-memory parallelization of the proposed algorithm. Preliminary numerical results are presented. Some new practical aspects of interval methods are considered.