IEEE INFOCOM '92 Proceedings of the eleventh annual joint conference of the IEEE computer and communications societies on One world through communications (Vol. 1)
Image transfer: an end-to-end design
SIGCOMM '92 Conference proceedings on Communications architectures & protocols
Analysis, modeling and generation of self-similar VBR video traffic
SIGCOMM '94 Proceedings of the conference on Communications architectures, protocols and applications
An algorithm for lossless smoothing of MPEG video
SIGCOMM '94 Proceedings of the conference on Communications architectures, protocols and applications
A statistical admission control algorithm for multimedia servers
MULTIMEDIA '94 Proceedings of the second ACM international conference on Multimedia
RCBR: a simple and efficient service for multiple time-scale traffic
SIGCOMM '95 Proceedings of the conference on Applications, technologies, architectures, and protocols for computer communication
Network Algorithms and Protocol for Multimedia Servers
Network Algorithms and Protocol for Multimedia Servers
Start-time fair queueing: a scheduling algorithm for integrated services packet switching networks
Conference proceedings on Applications, technologies, architectures, and protocols for computer communications
Start-time fair queueing: a scheduling algorithm for integrated services packet switching networks
IEEE/ACM Transactions on Networking (TON)
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In this paper, we present a network service specifically designed for multimedia servers. It uses a histogram based trafic characterization and an overload control protocol to eliminate packet losses in the network while providing heterogeneous statistical QoS. The key contribution of our protocol lies in combining open-loop and feedback-based control to: (1)provide heterogeneous QoS to clients in networking environments consisting of switches that may not have any scheduling support; and (2) migrate the functionality of discarding packets, in the event of congestion, to the sources which understand the semantics of the data. The protocol is efficient, makes very few assumptions about the underlying network, is realizable on current switching hardware (support in FCFS scheduling), and is completely integrated with the architecture of a multimedia server.