Shading-interval constraints for normal map editing

  • Authors:
  • Shiming Zou;Hongxin Zhang;Xavier Granier

  • Affiliations:
  • Zhejiang University, China;Zhejiang University, China;INRIA Bordeaux University, France

  • Venue:
  • ACM SIGGRAPH ASIA 2010 Sketches
  • Year:
  • 2010

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Abstract

Normal mapping is a compact representation to create visually rich shapes and shading effects. In this paper, we introduce a new paint-based approach to edit a normal map according to the intended shading, from realistic to non-realistic ones. For this purpose, we have formulated a normal-from-shading operation as a quadratic problem that makes use of intervals on shading. This approach ensures that the resulting normal map visually corresponds to the user-designed shading.