The visible differences predictor: an algorithm for the assessment of image fidelity
Digital images and human vision
New Constraints on Data-Closeness and Needle Map Consistency for Shape-from-Shading
IEEE Transactions on Pattern Analysis and Machine Intelligence
Locally controllable stylized shading
ACM SIGGRAPH 2007 papers
On Linear Variational Surface Deformation Methods
IEEE Transactions on Visualization and Computer Graphics
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Normal mapping is a compact representation to create visually rich shapes and shading effects. In this paper, we introduce a new paint-based approach to edit a normal map according to the intended shading, from realistic to non-realistic ones. For this purpose, we have formulated a normal-from-shading operation as a quadratic problem that makes use of intervals on shading. This approach ensures that the resulting normal map visually corresponds to the user-designed shading.