Network objects

  • Authors:
  • Andrew Birrell;Greg Nelson;Susan Owicki;Edward Wobber

  • Affiliations:
  • Digital Systems Research Center;Digital Systems Research Center;Digital Systems Research Center;Digital Systems Research Center

  • Venue:
  • SOSP '93 Proceedings of the fourteenth ACM symposium on Operating systems principles
  • Year:
  • 1993

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Abstract

A network object is an object whose methods can be invoked over a network. This paper describes the design, implementation, and early experience with a network objects system for Modula-3. The system is novel for its overall simplicity. The paper includes a thorough description of realistic marshaling algorithms for network objects.