EEG-Based "Serious" Games Design for Medical Applications

  • Authors:
  • Qiang Wang;Olga Sourina;Minh Khoa Nguyen

  • Affiliations:
  • -;-;-

  • Venue:
  • CW '10 Proceedings of the 2010 International Conference on Cyberworlds
  • Year:
  • 2010

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Abstract

Recently, EEG-based technology has become more popular in “serious” games designs and developments since new wireless headsets that meet consumer demand for wear ability, price, portability and ease-of-use are coming to the market. Originally, EEG-based technologies were used in neurofeedback games and brain-computer interfaces. Now, such technologies could be used in entertainment, e-learning and new medical applications. In this paper, we review on neurofeedback game designs and algorithms, and propose design, algorithm, and implementation of new EEG-based 2D and 3D concentration games. Possible future medical applications of the games are discussed.